I just survived a shark attack. I just stole a priceless diamond in an upscale London heist. I did it with Sony’s new Project Morpheus headset. It’s the best I’ve ever tried.
I’ve used a lot of VR headsets. Each one’s a tiny bit better than the last. The picture’s always a little clearer, the experience a little less likely to make me violently sick. Sony’s new Morpheus prototype is no exception. But in one key way, it stands head and shoulders above the rest.
There are many fancy technological ways Morpheus leapfrogs the competition. The new OLED screen can update at 120 frames per second, making for images that are smoother than anything we’ve seen so far. (The one thing I’ll say is while the OLED’s pixels are a nice inky black when totally off, they shimmer with a weird iridescent effect in scenes that aren’t well-lit.) Thanks to a expanded 100-degree field of view, I didn’t have to worry about much tunnel vision keeping me from fending off British thugs and deep-sea sharks. Nine blue LEDs dotting the frame ensured that when I turned 360 degrees to check out the undersea life behind me, I didn’t get dizzy from the effort.
But I’d be lying if I said they were the reason why Sony’s headset is so excellent. The new Sony Morpheus prototype is the only one that’s completely comfortable to wear.